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SOUTH SECTOR




THE RUINS (Prima)
Mountains run along the south. Tall and majestic, some jagged in form, they spread across the Southern edge of the city and off into the Miasma. Very near the southernmost edge of the range is an odd, mountain-wide gash, as though someone plucked a single peak from the range like a rotten tooth. Those who venture into this area will find the ruins of a great building. Much of the rubble is in the colors of white, silver, and gray. Clearly there used to be a building here, and a mountain, or perhaps a building as large as a mountain.

Places of interest:
THE PIT: Somewhere deep within the ruins on the mountain is a massive hole. It drops deep into the planet, how far, no one is quite sure. A protective, glowing mesh has been placed over the top to keep anyone from falling in, and if you peer into the darkness beyond long enough, you may see the Miasma churning deep within. Best to be careful around here.

THE SPRING: From somewhere deep within the rubble, fresh water bubbles forth. It runs down the mountain and has become a wide stream that flows out towards the north and west, providing a permanent source of clean water for the residents and the Farm out in the Southwest Sector.

POLICE STATION HQ: Located within the city proper, this is the police HQ, the first and the head of the three police stations in the city. It’s a small but efficient structure built to house both young organics and large robots. It has gone through many commanders but always has one mission: To keep the Haven safe from itself.

The Decker Room, as this station is nicknamed (no one knows why or what that's supposed to mean), has two halves: a front half with small offices and human-scaled items, and a back half, with a huge, communal office, garage, and maintenance bay. Easily accessible to both halves are the jail, with small and large 'traditional' barred cells, interrogation rooms, and the firing range, with targets ranging from tiny to enormous (guns not included).

The place is built to handle just about any emergency, and includes a large screen in the common room to display videos and news items and to field calls from any of the police-member's communicators.
Exterior and Interior.

1. Central Hub
2. North Sector
3. Northeast Sector
4. East Sector
5. Southeast Sector
Back to Main
7. Southwest Sector
8. West Sector
9. Northwest Sector

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October 2014

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